vrijdag 13 juni 2008

Adventure 4 - Here there be Monsters

The party awakes on the northern shore of the Isle of Dread, shaken from their ordeal but relatively intact. The Sea Wyvern lies holed, impaled on a reef a few hundred feet from shore, thus leaving only one option - a dangerous overland journey to Farshore. As the party takes stock of the situation, a hungry tyrannosaurus wanders out of the jungle looking for a quick meal. After dealing with the beast, their expert Urol Forol plots a route to safety for them.
The journey to Farshore takes the cast-wayas through a jungle inhabited by large predatory birds and hungry dinosaurs. After encountering an outcast aranea, the party comes to an ancient underground ruin manned by monstrous scavengers and the restless dead. As they leave, they can't shake the suspician that they are being watched.
On the other side of the mountains, the trail winds along a stretch of shore-line cliffs. A primitive band of gargoyles strikes at the party numerous times before they can leave the cliffs for the island interior.
The party then finds itself in a fog-shrouded jungle with no apparent way out. That night, the fiend who has been silently stalking them, a simian demon known as a bar-lgura, finally strikes, abducting Urol in the process. Recovering their guide leads the party to an ancient shrine to Demogorgon, forcing them to deal with the simian fiend and his minions, including a living statue in the image of Demogorgon.

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